Introducing Day 3: Unveiling the Secrets of the Necronomicon


Hello fellow adventurers!

I'm thrilled to announce the release of our latest update for the game, introducing the long-awaited "Day 3"! Get ready to embark on a thrilling journey filled with new challenges, intriguing mysteries, and unexpected chaos.

In Day 3, you will have the opportunity to delve deeper into the mysteries surrounding the Necronomicon. Spend a delightful afternoon with your favorite companion as you uncover hidden secrets and unravel the truth behind the ancient tome. However, be prepared for the unexpected, as chaos can seize control at the most unforeseen moments.




During this new day, you'll encounter a series of mini puzzles, all of them designed to be enjoyable and approachable. If you find yourself in need of assistance, don't hesitate to leave a comment, and I'll be there to help you. Additionally, you might start experiencing the first symptoms of madness. That's right, the game features a sanity meter that has been present since its initial release. So, if you notice strange occurrences or unexpected events, who knows, it might be a result of your interactions with the Mythos.

I'm incredibly pleased with the outcome of Day 3. It contains a significant amount of text, even more than the previous days, and features a plethora of captivating new images that I hope you'll love. With its high replayability and numerous paths to explore, this update promises an immersive and engaging experience.

I would like to mention that unlike other games of the same genre, which often follow a single character's route, this game takes a different approach. Here, you'll interact with all the characters, which I believe aligns better with the type of story I aim to tell.

Lastly, I want to reiterate that, as promised, the game will remain completely free, and I have no plans to open a Patreon or any similar platforms. Your feedback and comments are the best rewards I could ask for.

I'm genuinely interested in hearing your thoughts about the game. What aspects do you enjoy the most? What could be improved? Who are your favorite characters? Is there anything specific you'd like to see? Your input will greatly aid in the development of the game.

Now that I've released Day 3, unless any critical errors arise that need immediate fixing, I will take a well-deserved couple of days off. Afterward, I'll begin working on Day 4, which will bring us approximately halfway through this thrilling adventure.

Thank you all for your continued support and enthusiasm. Let's keep exploring together, uncovering the hidden secrets of the Necronomicon, and embracing the chaos that awaits.

Happy gaming, and see you soon!

Best regards, Smaugpuppy

Get Leather & Madness

Comments

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Am really enjoying the game so far! Potentially stupid question here, but is there a Necronomicon fragment in the club? I've replayed this area like three times now, and I can't find it. So now I'm not sure if I'm missing something or if there simply isn't one here.

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No. There isn't.

Fragment locations are Old Church, Park, Public Library, Forest,  and ....... another one :)

So I haven't missed any pieces yet, thanks! I was worried I had somehow kept missing it

Another great update! Each one has been fire. Especially love the sub scenes and stuff with this update! The art has also improved and I like that there is more of it especially in the club. I'm also a massive fan of the differences in the maze puzzle between Chris or Blake and would love to see more variation like that where each guy can help you do different tasks in a puzzle. 

I really like all of the guys! I'm still holding out hope one (or more?) of them turn out to be cultists  manipulating us to fall deeper into corruption with them or get all the book fragments (if I had to bet, it'd be Blake playing dumb since he knew those two cultists, and I think may have been a willing sacrifice that night in the warehouse). But all their scenes were great!

One thing I think could be improved a bit are the moments the player is caught. In a game of kinky themes and lovecraftian horror, just getting knocked unconscious upon failure seems very... light? I'd like to see maybe game overs/bad ends (but horny, of course!) if the main character fucks up. Like maybe the monster drags the player away to their lair to be their pet. Or the cultists catch and send the player to an eldritch realm of tentacle fucking for eternity (or just makes him a cult toy lol). 

Hi!!!!
Thank you very much for your comments. I love this kind of remarks because are the ones that keep me working on the project.


I will try to keep adding scenes where you can choose between dom / sub if I have time as it has been something requested several times. In any case, if I don't have time, I will add them after I've finished the game. I'm also planning on redoing some scenes after the game is finished, but my first goal is having a first complete version of "Leather & Madness"

About the maze... Just one thing you should know... Darius can help also you there, but you need to complete something to make him appear as a possible companion in the maze. He has his own way to help you finding the exit, of course, and I believe that it is very very funny.

Who knows if one of them could be a member of the cult or could fall in the corruption? Why does everyone in the cult use mask besides Malachi? Only the final days will give you an answer.

I don't like game overs at all, because people would load a savegame and they would only try other options. When you fail, it's an option itself. In the same way that there are Romance levels with the different guys, there's also a Madness level that affects the story. Usually, when you fail or you do things related to the Mythos, you earn Madness points. It's possible that some people has started to see a green aura around the images when playing. It might be subtle now, but it's there. Believe, blackouts are also a path :) After all the MC should be able to get corrupted also.

So thank you very much for your comment. I appreciate it a lot.

Thinking for myself...... "I should have written that in the next day one of the guys could die....."

Loving the update!  The romance is nice, but I really look forward to more twisted sexy situations like with the monster in the maze and with Malachi at the end haha

It looks like there's an issue where, if you do get caught by the monster, afterwards Chris or Blake's character picture will stay on the screen all the way through the next scenes even if you choose to go visit other characters.  So you end up seeing Chris or Blake even in someone else's sex scene lol.


The character picture "fixes" itself if you visit the same character as the one on the screen (if you call up Blake while Blake is on the screen, for instance) or also later in the club when both Chris and Blake are there, but otherwise they're stuck onscreen

(+1)

Thanks for informing me about the bug. I'll try to fix it as I return home after the weekend.

About the weird encounters I will try to add more of them... A Tindalos Dog getting out of a corner to sniff your ..... Who knows :) 

I'm glad you like the update .... I will give you a clue. Blake and Chris are not the only ones that could go with you into the maze ;)

I've uploaded the patch that should solve the problem.