Game Development Update - Progress and Choices Await!


Greetings, gamers!

I wanted to share an exciting update on the development of our game. This week, I managed to complete the first part of the third day, and let me tell you, it turned out to be quite a lengthy segment. In this section, you'll have the opportunity to obtain, or perhaps not, the second fragment of the Necronomicon. Beware of the offspring of Shub Nigurath... they lurk in the most unsuspecting places.


After a well-deserved mini vacation, I'm back at it and already working on the second part of the third day. On Sunday afternoon, you'll have the chance to decide who you want to spend some time with, getting to know them better and potentially enjoying a pleasant encounter. Based on your requests, I'll strive to provide at least two variations for each meeting. Let's hope it all goes smoothly without dragging on too much.

Once again, I want to express my heartfelt gratitude for all your comments and support. Your feedback continues to inspire and shape the game, and I appreciate each and every one of you.

Now, I'd like to throw a question into the air. Do you prefer the current format of receiving updates in full-day releases, or would you prefer more frequent micro-updates? I want to ensure that the delivery of updates aligns with your preferences, so please let me know your thoughts!

As always, your engagement and input are invaluable to me as I strive to create the best possible gaming experience. Thank you for joining me on this exciting journey, and I can't wait to share more updates with you soon.

Stay tuned, and until next time!

 Best regards, Smaugpuppy

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